Season 3 introduces a wealth of new content and upgrades for SMITE. Read on, and prepare for new heights of action in the Battleground of the Gods.
The Joust map has been completely overhauled with a new layout and art style! This map features a Chinese theme with new monsters and bosses to conquer. Joust is now a completely new experience waiting for you to discover and explore!
Season 3 of League will come with a soft-reset to MMR and also require all Players to re-qualify. Along with improvements to how Tribute is calculated, Players will now be allowed to join League matches in teams up to Three Players.
Masters has changed to be Grandmasters, and will now consist of only the top 100 active players in Smite League play. Players will move in and out of Grandmasters as they compete for the top positions in SMITE.
With a new Joust Map comes a new League! You may now join the Joust League with up to Two friends, and compete in ranked 3v3 matches!
Active Items have always been an important part in SMITE play, and this season we wanted to address issues we've had with balancing them in Season 2, and also issues with low purchase rates among most SMITE players.
In Season 3, Active Items have been renamed to Relics, and are now FREE. Players have access to their first Relic slot when they start a match, and the second Relic slot upon their god reaching level 12 in a match.
Relics no longer have Tiers like Active Items did. The Active Items that converted to Relics are roughly equivalent to their Tier 3 counter parts. As such these items are powerful and game changing.
Want to start the game with a free Tier 3 Weakening Curse? You can, but be aware that you give up the ability to have a different Relic, such as Blink or Purification Beads, for the rest of the Early Game.
Our goal with this system is to both improve the experience for Casual Players, while also providing dynamic choices and strategies at the competitive level.
The Conquest map has had new layout changes for season 3:
We’ve added a new Daily Quest system that replaces the previous Login bonus, and doesn’t require consecutive logins. Now you can earn rewards and bonus gems while doing fun activities, and without fear of missing a day and getting reset
Watch designers Scott Zier & Scott Lussier discuss the upcoming changes in more depth in this special Dev Talk!
Crowd Control effects (Stun, Slow, etc) are now represented on your debuff bar as standardized Icons, rather than the Icon of the ability that created the effect.
We’ve added support for edge highlighting on characters, which replaces HUD bracketing. This change improves visual clarity when attacking players, minions, or objectives.
Stay tuned for more information on Season 3, and make sure to check out our FAQ, available here.